PLAY - FESTIVAL PITCH
I was contracted by a client to create some stills for a pitch. The brief was to design an ID package for a future design festival called PLAY. The main body of the work was done over one week from boards to stills & iterations. At the end, the client went for another idea but this was a good project to work on.
Role: Design / 3D / Look dev / R&D / Animation
FINAL DESIGN / STILLS
After some reference moodboards, i started designing each letter as an unique part of the story. Each letter is composed of modules with simple animations in mind. During the design phase, i wanted to explore as much as i can but also tried to stay within the timelines (thanks to Octane and my espresso machine). Most of the development was done in Cinema 4D. Little post prod (color correction / sharpen...) in photoshop.
Even if the project was not accepted , I wanted to revisit the concept in motion so i started to nail some camera moves. Then i moved to quick playblast & low res renders to ensure all was ok. Below are some short clips complimenting the rest of the proposal (stills & concept board). Each letter can work individually or together to create a longer teaser. Animations done with Maya / Mash Motion Toolkit (wanted to try something new ^^) except the Y letter which was animated in C4D and exported as alembic file.